Apple today announced that leading auto manufacturers are rolling out CarPlay, the smarter, safer and more fun way to use iPhone in the car. CarPlay gives iPhone users an incredibly intuitive way to make calls, use Maps, listen to music and access messages with just a word or a touch. Users can easily control CarPlay from the car’s native interface or just push-and-hold the voice control button on the steering wheel to activate Siri without distraction. Vehicles from Ferrari, Mercedes-Benz and Volvo will premiere CarPlay to their drivers this week, while additional auto manufacturers bringing CarPlay to their drivers down the road include BMW Group, Ford, General Motors, Honda, Hyundai Motor Company, Jaguar Land Rover, Kia Motors, Mitsubishi Motors, Nissan Motor Company, PSA Peugeot Citroën, Subaru, Suzuki and Toyota Motor Corp.
“CarPlay has been designed from the ground up to provide drivers with an incredible experience using their iPhone in the car,” said Greg Joswiak, Apple’s vice president of iPhone and iOS Product Marketing. “iPhone users always want their content at their fingertips and CarPlay lets drivers use their iPhone in the car with minimized distraction. We have an amazing lineup of auto partners rolling out CarPlay, and we’re thrilled it will make its debut this week in Geneva.”
Apple has led consumer technology integration in the car for more than a decade. CarPlay brings your car and iPhone together for a thoughtful experience that lets drivers focus on driving, while also tapping into everything they want to do with their iPhone.
Once iPhone is connected to a vehicle with CarPlay integration, Siri helps you easily access your contacts, make calls, return missed calls or listen to voicemails. When incoming messages or notifications arrive, Siri provides an eyes-free experience by responding to requests through voice commands, by reading drivers’ messages and letting them dictate responses or simply make a call.
CarPlay makes driving directions more intuitive by working with Maps to anticipate destinations based on recent trips via contacts, emails or texts, and provides routing instructions, traffic conditions and ETA. You can also simply ask Siri and receive spoken turn-by-turn directions, along with Maps, which will appear on your car’s built-in display.
CarPlay gives drivers access to all of their music, podcasts, audiobooks and iTunes Radio℠ with easy navigation through listening choices from the car’s built-in controls or simply by asking Siri to pull up what you’d like to hear. CarPlay also supports select third-party audio apps including Spotify and iHeartRadio, so you can listen to your favorite radio services or sports broadcast apps while driving.
Pricing & Availability
Apple CarPlay is available as an update to iOS 7 and works with Lightning-enabled iPhones, including iPhone 5s, iPhone 5c and iPhone 5. CarPlay will be available in select cars shipping in 2014.
Now in its fifteenth year, the Music Academy is something of a movable musical feast, taking place in a different city each time. During these two-week events thirty selected participants, including producers, vocalists, DJs, instrumentalists and musicians, assemble to record music and participate in lectures, collaborations and performances in the host city's clubs and music halls. This year the festivities will be held October 12 through November 14 in Toyko.
Interesting enough, but why we mention the ill-tasting beverage here is a full-length film that was created to mark the event's 15th anniversary, What Difference Does It Make? A Film About Making Music. Shot during the 2013 Red Bull Music Academy in New York, it includes such folks as Brian Eno, Giorgio Moroder, Nile Rodgers and Richie Hawtin, and ostensibly "explores the challenges that a life in music can bring." Also worth noting is a tie-in book from German publisher Gestalten, For The Record: Conversations with People Who Have Shaped the Way We Listen to Music.
The latest Kickstarter project to catch my attention is something called the Shortcut-S. Its creators are apparently long-time Photoshop users who tired of the program's myriad and increasingly complex keyboard shortcuts and decided to create a device to make them all available via a single touch.
To that end the keyboard has 299 dedicated Photoshop keys, with an additional 20 available for user customization. The Kickstarter project, which hopes to raise the not-so-modest sum of $185,280, will make the keyboards available for a pledge of $109. And if it's funded, there will apparently be overlays created for additional applications.
I'm not convinced of the practicality of this. I use Photoshop all day but to be honest not for work that requires a steady stream of complex shortcuts. But if I was a professional retoucher, this might seem like an answered prayer. Then there's the size — I'd have to buy a new desk to make room for it and of course keep the cats off it. So while I hope the project gets funded, I think I'll be spending that hundred bucks on more memory for my aging system.
The artist's bio indicates that "She is interested in the slippery meeting point of cinema and theater/performance, the moments of convergence where fantastical illusions are created, and the moments of divergence where the two struggle against each other."This World Made Itself is thus a solo performance that combines projected animation with Matreyek's real-time silhouette, in a piece that traces the history of the earth from its inception until our own era. Looks epic!
Paris-based Fontyou was founded in 2013 with the idea that while designers share a love for type and often create new letterforms, they lack the time or technical skills to extend their ideas to the point of creating a complete font. One aspect of Fontyou is that it provides designers with a place to share such work for comment by the design community and receive inspiration from other work. In some cases Fontyou also plays the role of working with such type fragments to turn them into fonts or vectors sold on its site, with a percentage of royalties going to the creator of the submission.
Fontyou is now extending this idea by beta testing what it ambitiously calls "the first collaborative type factory." The idea is that those accepted can not only post type ideas and fragments but can build on the submissions of others. If such a collaboration ultimately results in a product that seems viable, Fontyou will then polish it before making it available for sale, with all those contributing taking a cut of the royalties. You can request access to the beta program on the Fontyou site.
That's right, the Creative Cloud Photoshop Photography Program, which includes Photoshop CC, Lightroom 5, the standard 20GB of cloud storage and a Behance membership with ProSite, lives on. Introduced in September of last year as a "limited time offer," this allows those who are registered users of Photoshop CS3 or later to access the above apps for $9.99 a month, on a yearly subscription. You can't knock the price, although once the subscription ends you'll have to find creative ways to open and edit your PSD files. The offer was set to end December 31 but now you can subscribe until February 28, 2014, on the Adobe site. Unless, of course, the offer is extended once again.
It wasn't so long ago that "graphic artist" was a trade like most others, with a set of skills and practices that traced their origins back decades, if not centuries. In those days designers were surrounded in their studios by tools, few of which remain in widespread use in the digital age. But as designers, our love of tools, and a sense of the importance of the hand of the creator, remains. Just think of Photoshop's Pencil, Pen, Brush and Eraser tools — it's clear that we're still closely attached to the notion of using tools, even if they're just metaphors of real-world counterparts.
If you're a big fan of tools, you'll probably want to check out the latest offering from Pop Chart. This small firm has made a name for itself with its goal "to render all of human experience in chart form." While this might take some time to complete, along the way we've been treated to some worthy infographics, available as large-format prints. Now comes The Chart of Hand Tools, which packs 300 carefully-rendered tools into a 24by26-inch space, printed on archival stock with brass and aluminum metallic inks, priced at $32.
More specifically, asterisks from a variety of fonts cut in sheets of beech plywood. Dubbed Typeflakes, these are the work of Leon Bahrani, who makes them available for £14.99. Each sheet provides 18 decorations, complete with a hole for the string. Below you'll find Helvetica Neue Bold, Bauer Bold Titling, Gill Ultra Sans Bold, Copperplate Gothic Bold and NeuAltisch Plain.
The growth of video consumption has been fueled not just by a barrier to entry for its creation that basically no longer exists, thanks to increasingly affordable content creation hardware and software, but to the ubiquity of video-friendly mobile devices. The result is that last year the use of online video usage rose 12% among business to business content marketers, according to a recent Content Marketing Institute (CMI) survey. Brainshark, which "enables companies to improve productivity with cloud-based business presentation solutions for sales, marketing and training," has collected such nuggets about the inexorable rise of video as the content marketer's best friend in the infographic below.
AIGA's Head, Heart, Hand conference, held in Minneapolis last October, apparently drew almost 2,000 attendees. If you missed the three-day conference devoted to design thinking, design for social impact and design as craft, the good news is that the first batch of videos has been posted on the AIGA site. While there are a number of worthy clips among these, my favorite, below, is that of crusty ad veteran George Lois. Seeing all those old campaigns is quite something.
With three weeks to go to reach the goal of $20,000 on Kickstarter, it's not clear if the card game created by Lancaster, Pennsylvania-based design firm The Infantree will see the light of day. That would be a shame, since the game for two to four participants that plays in 20-45 minutes seems at least mildly amusing, providing as it does "a humorous commentary on the unpredictable events of the creative industry." It's true that the laffs are a mile a minute these days, despite AIGA's recent confidence index for creatives dropping slightly in the third quarter of 2013. But let's all sing that timeless refrain from the Depression of the 1930s while we wait for the return of Clinton-era prosperity: Just around the corner, there's a rainbow in the sky, so let's have another cup of coffee, and let's have another piece of pie.