working with a small game studio on a tile based dice game
the hexagon tile + the skull dice and custom font, references used but I need some critique to tie it all together/
The shadows behind the dots are unneeded as is the red structure behind the skull/dice. I think simpler would be better.
The red drops would be tough to screen print
I like the ideas here, I think the letter O could be smoothed out at the top left corner, to me it looks a little like "CHADS DiCE". I have no issues with the red D20 outline behind the skull except maybe make it smaller, but the red shadows behind the dots are definitely not needed.
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